Solve fiendish puzzles! Get betrayed by your closest friend! Die horribly at the hands of angry Romans!
A routine adventure with Professor Inkwell's time machine goes drastically wrong and the investigators find out that they have already been sent back in time! Now you have sixty minutes to solve the clues left by your future selves to escape the time loop - and figure out which of your team was responsible for sabotaging the time machine in the first place.
(This experience takes place both indoors and outdoors!)
What/Where/When are we?
Inkwell Investigations runs Escape Games; timed 1-hour adventures that require puzzle solving and teamwork to escape alive, intact and sane. Each investigation lasts around 90 minutes and is suitable for a team of 3-8 players of ages 7+ (Under 18s must be accompanied by a guardian). Please arrive ten minutes early to give your party time to arrive and settle in.
Our investigations primarily take place in the Mile End area of London, which is accessible by the Central Line tube, 15 minutes from Bank. We will provide the exact address in your booking email.
What does the game entail?
Our pilot investigation, Murder History, takes players on a journey to escape a doomed time loop, using clues left by their own trapped selves. Stay tuned for future investigations, peril and terrible choices on the part of the mysterious Inkwell family!
Do I need to bring anything?
Your wits, your eyes and your physical body. Ghosts may find these games difficult.
Beyond this, all elements of the games are provided. Some of our games may be set outdoors and while protections against inclement weather (rain - it's Britain) will be provided (umbrellas) if you are going to play the game outdoors we recommend bringing warm clothing appropriate to the season.
A good understanding of English is required to play these games. At least one player must be able to speak and read English.
So this is an Escape Room, right? We get locked in a room?
This is a common misconception. We are a pop-up Escape Game, a subset of the Escape Room genre. In a classical Escape Room you are locked in a sealed physical space with 1 hour to solve your way through puzzles to make your way out. These may have varying amounts of narrative, from a fully-contained story to no explanation for your situation at all.
In our Escape Games you are instead pitted against a terrible scenario that you have 1 hour to escape by solving your way through puzzles and riddles. You are set within a rich, flavourful world with a clear narrative that involves you each step of the way. Furthermore, your party will be accompanied by a trained actor and games-master in the guise of a member of the Inkwell Family, who will help immerse you in the world.
In fact, in practical terms the only difference between a classical Escape Room and our Escape Game is that we have shrunk the confines of the puzzles down to a more portable case and placed the 'walls' of the room in your mind.