Intro: We played this game as a team of 4 and we have played 90+ games before. Overall I'd say Shambala is an OK room, with a promising story, good start, but eventually fall short. Here is why: the story is quite original, but the game is missing out on better connecting parts of the quests to it. We don't really find out the end of the story, for example. The game also contains some traditional puzzles with slightly new spin, but the real slow down of the game's flow comes with its last puzzle - if you can call it a puzzle. We have fairly quickly realised what we are supposed to do with it - performing the task (because that's what it is - not a puzzle, just a task) is slow, repetitive and very time consuming. I would rather welcome more puzzles or more challenging ones. The biggest weakness of this game though was its very young, inexperienced game master, who has failed delivering the experience: for example the finale of the game was very flat: there was no debrief, no comments on how we did, no score board and we only got a rough estimate on how much time it took us to escape. We weren't even offered a team photo after the game. Overall, it's an average game. I wouldn't call this the best game in Tallinn, but i definitely think that the game (as well as game management) has potential if they improve bits that i have mentioned above.
Teenindaja võiks suuta eesti keeles nii rääkida et ta oleks arusaadav.
К сожалению, не говорят по русски, из-за этого было многое непонятно. Плюс, как оказалось, после игры, для прохождения нам не хватало одного ключа.
Комната очень интересная! Местами сложноватая! Обслуживание на высшем уровне!