In the near future, governments work on ever more deadly viruses to develop end of days weapons technology that makes the atomic bomb look like child's play. Deep in an underground bunker, a team of scientists have been creating the deadliest virus yet, but communications have suddenly been lost. Sensors detect a biological hazard down below, but the fail-safes have been manually shut off meaning the virus could already be escaping. It is up to you to find out what went wrong, contain the virus and save the day. The fate of the world is in your hands - if the virus escapes then humanity is doomed. For science fiction and technology lovers, this escape room is packed with gadgets and drama.
Escape the room in 60 minutes Every escape room is a unique challenge. When you are in, you have 60 minutes to complete the game, save the world, escape the maniac, stop the deadly virus….you get the idea.
Use Your Senses Aim escape rooms require you and your team to use all of your senses in order to solve the challenges ahead of you. Everything can be explored, everything can be touched. So sharpen your senses and be prepared to experience the most immersive escape rooms.
Use Your Brain In order to escape you have to think outside of the box. Aim escape rooms require logical thinking in order to dynamically move through the rooms. Work with your teammates to combine your minds in order to solve the unique challenges ahead of you.
There is no I in Team Aim escape rooms can be played in teams from 2 - 5. Teamwork is essential, the challenges you face are designed to be faced as a team. So come together, play together, escape together.
Immerse yourself in the story Put yourself into the mind of the victim, the stag, the spy, the scientist. Aim escape rooms are truly unique experiences that are fully immersive and feature state of the art technology such as VR, lasers and heat sensors, unlike no other.
What if I get Stuck on a Puzzle? Our operators are constantly watching and will help you if you get stuck by giving you gentle hints and tips. We are using a new technology of automated hints that are all part of the overall experience with minimal interference of operators
What do I need to bring with me? Just yourselves! Our team have everything you need here to ensure you have an amazing experience from start to finish.
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RECENT REVIEWS OF Patient Zero 2150 ESCAPE ROOM
Kanz Singh Khalsa Rating
I have done a handful of Escape rooms before and this was definitely one of the best ones I have been to. In terms of professionalism, the location, the actual Escape Room, and the staff were of the highest standard.
I was genuinely surprised at just how professional the Escape Room was built, the use of technology was incredible and of the highest order, boasting touchscreen panels, switches, LCD screens, and a creative use of circuits.
Though the price point is quite high on the face of it, I'd state that it was worth the money. Myself and my partner had great fun and solved the room ;)
I had never done an escape room till doing this one and thought it was fantastic.
Really good fun recommend to anyone looking for a fun activity
An advanced technology escape room experience. Highly recommended for people who appreciate complex puzzles!
Oscar Brown Rating
We traveled to London for a few days and were looking for some exciting things to do, this was a great choice! Will definitely try the Psychopath before we leave.
One of the most immersive experiences we had recently with my friends with really interesting and innovative puzzles far away from the ordinary escape rooms. Will definitely go back for the other rooms soon!
Absolutely loved playing this room! The technology is awesome and it was a great level of difficulty for our team. The staff are really welcoming and the whole experience was lovely. Would recommend.
We played Patient 0 room - great escape room - really enjoyed it with my 14 and 11 year olds and spouse. We found it quite difficult and got a few hints as we went through, but really great fun and completed it. Please note that hard of hearing will not be able to do one of the clues and will be unlikely to hear the hints as they are given. Overall, great way to spend an hour.
Great experience, our first ever time doing something like this.
Tom Davey Rating
Recently played Patient 0 and Psychopath's Den at AIM and they were two of the best rooms I've done. I've played a lot of escape rooms now and the technology and attention to detail in these two was amazing. I'd definitely recommend!
Richard Stonehill Rating
Really clever escape room, we loved it!
Hayley Maybury Rating
A great, dramatic experience!
Amazing room!!! Cannot recommend enough!
Jake Thompson Rating
really fun, definitely will recommend